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🎒 Moving Into a 30-Liter Backpack
• 1 min read

I'm currently sitting in the Vancouver International Airport, in my sweatpants, writing this post; waiting to board a plane to London, one-way, with no plans of returning any time soon.
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🐄 Add Colorful Cows to Your Terminal
• 1 min read

Have you ever wanted to see a random, funny and colorful message every time you launch your terminal? Well I did, and and here's how you can do it too.
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👨🏼‍💻 Use React Dev Tools in Electron
• 2 min read

I recently set up React Dev Tools inside an Electron app, so I thought I'd write a small tutorial on it. The whole process should take less than five minutes so let's get started.
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🌋 Forging a New Path
• 1 min read

Just over a month ago, I left my job to pursue a career as an independent software developer. In other words, I quit my job to work on an app by myself. I am now officially "living the dream" (ugh).
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🤷🏼‍♂️ Why I Switched to Hugo
• 3 min read

Last weekend I converted my website (the one you're looking at) to the Hugo Static Website Engine. If you don't already know, a static website engine converts a directory structure of (usually) Markdown files to a set of HTML files that can be uploaded to a static web server like Surge.sh.
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👨🏼‍🔬 Pros and Cons of Building a Custom Physics Engine
• 7 min read

I am currently building a 2D platformer game called Platform Pixels. I chose to build the game using the libGDX framework because it can export to iOS, Android, and Desktop very easily. The framework also includes (optionally) the Box2D physics engine, but I chose not to use it. Instead, I wrote my own physics engine.
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How I Fixed LibGDX Sounds Causing Game Lag on Android
• 2 min read

tl;dr add silence to your sound files if they're too short.
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How I Implemented a Lantern Lighting Effect in 10 Minutes
• 3 min read

I am not an artist, so when I set out to make a game I needed to find other ways of making it look good. One of the things I did for my game Platform Pixels was add a lantern lighting effect. Here's what it looks like (zoomed out for greater effect).
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10 Essential Tools for Making an Indie Game
• 4 min read

When I started working on my first game Platform Pixels about a year ago, I had no idea how much work it would be. Since starting the project I have learnt how to make a game, create music, design graphics, edit video, and a bunch of other useful stuff!
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Platform Pixels – Beta 6
• 2 min read

Android Beta: Visit Beta Linkbr iOS Beta: DM your email to @PlatformPixels
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